pub struct TimsTofSyntheticsFrameBuilderDIA {
pub path: String,
pub precursor_frame_builder: TimsTofSyntheticsPrecursorFrameBuilder,
pub transmission_settings: TimsTransmissionDIA,
pub fragmentation_settings: TimsTofCollisionEnergyDIA,
pub fragment_ions: Option<BTreeMap<(u32, i8, i8), (PeptideProductIonSeriesCollection, Vec<MzSpectrum>)>>,
pub fragment_ions_annotated: Option<BTreeMap<(u32, i8, i8), (PeptideProductIonSeriesCollection, Vec<MzSpectrumAnnotated>)>>,
}
Fields§
§path: String
§precursor_frame_builder: TimsTofSyntheticsPrecursorFrameBuilder
§transmission_settings: TimsTransmissionDIA
§fragmentation_settings: TimsTofCollisionEnergyDIA
§fragment_ions: Option<BTreeMap<(u32, i8, i8), (PeptideProductIonSeriesCollection, Vec<MzSpectrum>)>>
§fragment_ions_annotated: Option<BTreeMap<(u32, i8, i8), (PeptideProductIonSeriesCollection, Vec<MzSpectrumAnnotated>)>>
Implementations§
Source§impl TimsTofSyntheticsFrameBuilderDIA
impl TimsTofSyntheticsFrameBuilderDIA
pub fn new( path: &Path, with_annotations: bool, num_threads: usize, ) -> Result<Self>
Sourcepub fn build_frame(
&self,
frame_id: u32,
fragmentation: bool,
mz_noise_precursor: bool,
uniform: bool,
precursor_noise_ppm: f64,
mz_noise_fragment: bool,
fragment_noise_ppm: f64,
right_drag: bool,
) -> TimsFrame
pub fn build_frame( &self, frame_id: u32, fragmentation: bool, mz_noise_precursor: bool, uniform: bool, precursor_noise_ppm: f64, mz_noise_fragment: bool, fragment_noise_ppm: f64, right_drag: bool, ) -> TimsFrame
pub fn build_frame_annotated( &self, frame_id: u32, fragmentation: bool, mz_noise_precursor: bool, uniform: bool, precursor_noise_ppm: f64, mz_noise_fragment: bool, fragment_noise_ppm: f64, right_drag: bool, ) -> TimsFrameAnnotated
pub fn get_fragment_ion_ids(&self, precursor_frame_ids: Vec<u32>) -> Vec<u32>
pub fn build_frames( &self, frame_ids: Vec<u32>, fragmentation: bool, mz_noise_precursor: bool, uniform: bool, precursor_noise_ppm: f64, mz_noise_fragment: bool, fragment_noise_ppm: f64, right_drag: bool, num_threads: usize, ) -> Vec<TimsFrame>
pub fn build_frames_annotated( &self, frame_ids: Vec<u32>, fragmentation: bool, mz_noise_precursor: bool, uniform: bool, precursor_noise_ppm: f64, mz_noise_fragment: bool, fragment_noise_ppm: f64, right_drag: bool, num_threads: usize, ) -> Vec<TimsFrameAnnotated>
pub fn build_fragment_frame_annotated( &self, frame_id: u32, fragment_ions: &BTreeMap<(u32, i8, i8), (PeptideProductIonSeriesCollection, Vec<MzSpectrumAnnotated>)>, mz_noise_fragment: bool, uniform: bool, fragment_ppm: f64, mz_min: Option<f64>, mz_max: Option<f64>, intensity_min: Option<f64>, right_drag: Option<bool>, ) -> TimsFrameAnnotated
pub fn get_ion_transmission_matrix( &self, peptide_id: u32, charge: i8, include_precursor_frames: bool, ) -> Vec<Vec<f32>>
pub fn count_number_transmissions( &self, peptide_id: u32, charge: i8, ) -> (usize, usize)
pub fn count_number_transmissions_parallel( &self, peptide_ids: Vec<u32>, charge: Vec<i8>, num_threads: usize, ) -> Vec<(usize, usize)>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TimsTofSyntheticsFrameBuilderDIA
impl RefUnwindSafe for TimsTofSyntheticsFrameBuilderDIA
impl Send for TimsTofSyntheticsFrameBuilderDIA
impl Sync for TimsTofSyntheticsFrameBuilderDIA
impl Unpin for TimsTofSyntheticsFrameBuilderDIA
impl UnwindSafe for TimsTofSyntheticsFrameBuilderDIA
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